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How to use x360ce emulator with Kingdoms of Amalur: Reckoning on PC. Medical surgical nursing made incredibly easy free download0 software. No special skills needed to make any controller work as an Xbox 360 gamepad. If you adore a good deal, then you will love the retail price on Reckoning: Kingdoms of Amalur (Xbox 360)! You have to make sure you will get the best price by comparing Reckoning: Kingdoms of Amalur (Xbox 360). Kingdoms of Amalur: Reckoning™. I use the xbox 360 controller when I play Reckoning, perfer it then using the keyboard and mouse #1. May 27, 2013 @ 3:58pm I also use the controller and I like it. Just for the sake of knowledge: there are only 4 active skill slots available on the controller while there are 8 for the keyboard. For Kingdoms of Amalur: Reckoning on the PC, a GameFAQs. I can get x360ce to detect my controller and it shows i'm pressing. Either of these will work flawlessly without any screwing around with drivers or extra software. May 27, 2013 - Have any of you used the 360 controller with this game?
Kingdoms of Amalur: Reckoning was released last week onto the PC, PlayStation 3 and Xbox 360 by 38 Studios and Big Huge Games, with the help of Electronic Arts.
I’ve already praised the game in our own review, while going in-depth with some of its best and worst features in this Gamer Diary series.
Now, it’s time to talk about the game and its control scheme, one that favors a console controller much more than the mouse and keyboard usually employed by the PC platform.
Role playing games began their life on the PC but, due to the overwhelming popularity of consoles like the PlayStation 3 or Xbox 360, developers often prefer customizing their own games to better fit such devices.
We’ve already seen this in Skyrim, whose interface was definitely catered to consoles, and now Reckoning also displays the same characteristics, feeling much smoother when using a controller.
One of the biggest areas where this is evident is the combat. The hack and slash fighting mechanics use combos that are much easier to perform with a controller than with a keyboard and mouse. You can also switch targets during battle with greater ease, meaning you won’t leave yourself open to attacks while you’re desperately trying to reach an enemy that’s out of range.
Keyboard users do have an advantage when it comes to special abilities, as they can map out nine such powers onto their number keys, instead of the eight that are available to those who wield controllers. Sure, once you get past number 5, it becomes a chore to use those unique attacks, but it’s still important.
Download game offline buat pc. This game can keep ME updated daily sob. Klik pada gambar atau nama gamenya untuk mendownloadnya.:-) Description: Just as i used to be with a follower - my friend here is usually relentless - perpetually fill my free time or vacation home to play a number of the most recent light-weight computer games 2018.
There’s also another nice feature that stems from the keyboard’s wealth of buttons, as you can easily quicksave during almost any moment by hitting the F5 key. With a controller, you can either rely on the autosave function in the game or manually go into the menu screen, select save, select a slot and then perform the actual saving operation.
While these extra features are nice to have, a controller is still the best way to experience Kingdoms of Amalur: Reckoning on the PC.
What do you think? Are you playing with a controller or are you loyal to the mouse and keyboard combo?
System: Xbox 360, PS3, PC* | |
Dev: 38 Studios, Big Huge Games | |
Pub: 38 Studios, Electronic Arts | |
Release: February 7, 2012 | |
Players: 1 | |
Screen Resolution: 480p-1080p | Blood and Gore, Intense Violence, Suggestive Themes |
But Kingdoms of Amalur does falter when it comes to story and the characters, and does so in many respects. Despite Salvatore's 'creation' of Amalur through written lore, the scripting and execution of conversations feel disjointed. Every plot character you talk to will discuss your topics at length, but the discussion is completely one-sided as you have no opinion, save for a sporadic reply at times to indicate agreement or disagreement. And even then, neither choice has dire consequences or sends the plot in a new direction. The voice acting only accentuates this flaw, where again we have a world full of vibrant and opinionated characters (which thankfully lacks redundancy in the casting), and yet the most important character—you—is a mute.
But not only that, while the NPCs spill their praise or disdain with vocal and physical inflections, your stature remains neutral, with a rigid composure and vacant expression. This lack of connection to the character you're following for possibly hundreds of hours completely removes any amity you feel towards his or her pursuit. There is also no companion system, save for an odd quest where the computer-controlled ally tackles a dungeon alongside you for their own inscrutable purposes and then promptly bids you adieu. The lack of a fellowship gives us no diversity in attitudes, no long-term characters we can grow affection for, and a solo campaign that has you moving from quest to quest feeling like little more than an errand boy (or girl).
The rest of the music and sound blend perfectly with the world. The score fills the background ambience without being too intrusive, and the bass and percussion pick up nicely during boss fights and more intense scenes. Every strike, no matter which weapon you're using, resounds with perfect weight, and you'll never feel shortchanged as you slash, incinerate, or pummel your enemies to a pulp.
The world of Amalur looks absolutely gorgeous, whether you're traversing a lush forest or a barren wasteland, it's just plain beautiful. It's a welcome change compared to more recent RPGs that lean towards the realism, which often means tons of gray. It seems like 38 Studios made an effort to use every bold color in the spectrum, and things just pop as a result. The crafting of the enemies is also top-notch, and each has such a distinctive look and presence that you'll never grow bored hacking your adversaries to bits. The fine detailing is where the graphics seem to lessen in quality, especially obvious in the character models when having a conversation. The facial design matches the overall aesthetic of the game, but you certainly won't spot wrinkles, freckles, and other minutia that would give believability to the world's inhabitants.
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While not the first game to be called a hybrid of action and RPG, it certainly is the hallmark of the former, with the robust content that's generally expected of the latter. If you were hoping to be connected to the characters like you did in some of R.A. Salvatore's great fantasy novels, you will undoubtedly be disappointed. But Amalur is still a beautiful and immense world with plenty of secrets to discover and combat that is ceaselessly satisfying.
By Sean Engemann Contributing Writer @CardCanuck Date: February 8, 2012 |
Graphics
A gorgeous world and amazing combat animations. The lack of fine details in the character models does hinder the quality slightly.
A gorgeous world and amazing combat animations. The lack of fine details in the character models does hinder the quality slightly.
Control
The absolute pinnacle of fluid combat in any game, ever! Perfectly mapped actions and reflexive strategy makes every battle a blast.
The absolute pinnacle of fluid combat in any game, ever! Perfectly mapped actions and reflexive strategy makes every battle a blast.
Music / Sound FX / Voice Acting
The music and sound effects are perfect, and a fairly diverse cast limits the vocal reuse. The fact that your character doesn't speak, though, is a disappointment.
The music and sound effects are perfect, and a fairly diverse cast limits the vocal reuse. The fact that your character doesn't speak, though, is a disappointment.
Play Value
What the game lacks in an emotional connection, it more than makes up for in hundreds of hours of content.
What the game lacks in an emotional connection, it more than makes up for in hundreds of hours of content.
Overall Rating - Must Buy
Not an average. See Rating legend below for a final score breakdown.
Not an average. See Rating legend below for a final score breakdown.
360 Controller Driver For Kingdoms Of Amalur Cheats
Review Rating Legend | |||
---|---|---|---|
0.1 - 1.9 = Avoid | 2.5 - 2.9 = Average | 3.5 - 3.9 = Good | 4.5 - 4.9 = Must Buy |
2.0 - 2.4 = Poor | 3.0 - 3.4 = Fair | 4.0 - 4.4 = Great | 5.0 = The Best |
Game Features: